luis wrote:I don't know why but those buildings are familiar to me.... :p
Yes, I borrowed some textures because I failed to find simple buildings (<100-300 polygons) on the web, but one guy promised me to get some.
luis wrote: you're progressing very fast !
I am still student, have more spare time than others.
luis wrote:The 3rd person camera should rotate when the mecha is
I changed it. I have adjusted robot movements as I wanted them to be, but I am still having difficulties with plane mode.
http://youtube.com/watch?v=8gtNaTaXF6kluis wrote:Are you planing to use Ogre any time soon ?
1. I don't know. Some global changes are coming to my life. I am not sure about my recent future.
2. Ogre means DirectX? I will have to study it. Right know I am aware that there is no big difference between DirectX and OpenGL, but still it will take me some time to get acustomed to DirectX.
3. Several month ago I dowloaded a couple of engines (it seems to me Ogre was one of them). I could not compile them)) At that time I was reall y bad in programming. I used to have a lot of problems with VS. That was the main reason why I prefered not to use engines that time. I donwloaded more than 400-500 small demos on opengl and they worked!
I mean - I had almost no problems with them. Of course, right now I am much more exprerienced and running an engine won't be a problem for me, but I want to accomplish this project as it is now.